Folk Models of Loot Boxes in Video Games


Journal article


Jinhe Wen, Zhongyang Zhang, Tuan M. Tran, Lianrui Mu, Tauhidur Rahman, Haojian Jin
Proc. of the ACM on Human-Computer Interaction, vol. 8(CHI PLAY), 2024, pp. 1-23


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APA   Click to copy
Wen, J., Zhang, Z., Tran, T. M., Mu, L., Rahman, T., & Jin, H. (2024). Folk Models of Loot Boxes in Video Games. Proc. of the ACM on Human-Computer Interaction, 8(CHI PLAY), 1–23. https://doi.org/10.1145/3677072


Chicago/Turabian   Click to copy
Wen, Jinhe, Zhongyang Zhang, Tuan M. Tran, Lianrui Mu, Tauhidur Rahman, and Haojian Jin. “Folk Models of Loot Boxes in Video Games.” Proc. of the ACM on Human-Computer Interaction 8, no. CHI PLAY (2024): 1–23.


MLA   Click to copy
Wen, Jinhe, et al. “Folk Models of Loot Boxes in Video Games.” Proc. of the ACM on Human-Computer Interaction, vol. 8, no. CHI PLAY, 2024, pp. 1–23, doi:10.1145/3677072.


BibTeX   Click to copy

@article{jinhe2024a,
  title = {Folk Models of Loot Boxes in Video Games},
  year = {2024},
  issue = {CHI PLAY},
  journal = {Proc. of the ACM on Human-Computer Interaction},
  pages = {1-23},
  volume = {8},
  doi = {10.1145/3677072},
  author = {Wen, Jinhe and Zhang, Zhongyang and Tran, Tuan M. and Mu, Lianrui and Rahman, Tauhidur and Jin, Haojian}
}